After having installed the Sofie Server Core, navigate to
Welcome to Sofie! The first page is the Rundown List, you can get back to it at any time by clicking "Rundowns" on the top navigation bar.
The first thing to do after installation (or after an upgrade) is to run the Migrations, in order to set up the system and database correctly. You can find the migrations under Settings.
Fill in the relevant fields in the migrations form. All might not required, but will help you to customize your Sofie setup. For example, if you want status messages to be sent to your Slack, enter your slack webhook URL in the appropriate field.
After filling out the form, click "Run Migration Procedure". If you have left fields blank, you may see "Warnings During Migration" at the bottom of the migration page. Click "Force Migration" to continue.
Sofie Core doesn't play anything out by itself, instead it relies on the Gateways; separate applications that connects to it and do the dirty-work.
Blueprints can best be described as plugins to Sofie. They interpret the data coming in from the rundowns and transform them into a rich set of playable elements (Segments, Parts, AdLibs etc).
To upload Blueprints, go to the Settings page.
There are 3 types of Blueprints, and all 3 must be uploaded into Sofie before the system works.
System Blueprints Handle things on the System level
Studio Blueprints Handle things on the Studio level, like "which showstyle to use for this rundown"
Showstyle Blueprints Handle things on the Showstyle level, like generating Segments, Parts and Timelines in a rundown.
The blueprints consists of separate, webpacked js-files which is uploaded into Sofie via the GUI.
The System Blueprint is uploaded and assigned to the system.
The Studio Blueprint is uploaded and assigned to a studio.
The Showstyle Blueprint is uploaded and assigned to a Showstyle.